* Binds the VBO, sets the vertex attribute data for the program * object and enables the attribute. * * On some systems, if the attribute exists in the shader but * isn't used, the compiler will optimize it out and this * function will fail. * * @param {String} cac
(cacheId, programObj, varName, size, VBO)
source not stored for this graph (policy: none)
no outgoing calls
no test coverage detected