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Function uniformi

javascript/processing/latest/processing.js:10321–10339  ·  view source on GitHub ↗

* Sets a uniform int or int array in a program object to a particular * value. Before calling this function, ensure the correct * program object has been installed as part of the current * rendering state. * * On some systems, if the variable exists in the shader but isn't u

(cacheId, programObj, varName, varValue)

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Callers 3

processing.jsFile · 0.85
point3DFunction · 0.85
fill3DFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected