| 526 | } |
| 527 | |
| 528 | void Server::GiveWeapon() |
| 529 | { |
| 530 | for( const ConnectedPlayerPtr& connected_player : players_ ) |
| 531 | connected_player->player->GiveWeapon(); |
| 532 | |
| 533 | Log::Info( "weapons added" ); |
| 534 | } |
| 535 | |
| 536 | void Server::GiveKeys() |
| 537 | { |
nothing calls this directly
no outgoing calls
no test coverage detected