| 670 | } |
| 671 | |
| 672 | void Player::SetGodMode( const bool god_mode ) |
| 673 | { |
| 674 | god_mode_= god_mode; |
| 675 | if( god_mode_ ) |
| 676 | { |
| 677 | health_= GameConstants::player_max_health; |
| 678 | armor_= GameConstants::player_max_armor; |
| 679 | } |
| 680 | } |
| 681 | |
| 682 | void Player::GiveWeapon() |
| 683 | { |