| 393 | } |
| 394 | |
| 395 | bool Player::IsInvisible() const |
| 396 | { |
| 397 | return state_ != State::Dead && has_invisibility_; |
| 398 | } |
| 399 | |
| 400 | void Player::BuildStateMessage( Messages::MonsterState& out_message ) const |
| 401 | { |
nothing calls this directly
no outgoing calls
no test coverage detected