| 605 | } |
| 606 | |
| 607 | bool Player::BuildSpawnMessage( Messages::PlayerSpawn& out_spawn_message, const bool force ) const |
| 608 | { |
| 609 | if( !teleported_ && !force ) |
| 610 | return false; |
| 611 | |
| 612 | PositionToMessagePosition( pos_, out_spawn_message.xyz ); |
| 613 | out_spawn_message.direction= AngleToMessageAngle( angle_ ); |
| 614 | |
| 615 | return true; |
| 616 | } |
| 617 | |
| 618 | void Player::SendInternalMessages( MessagesSender& messages_sender ) |
| 619 | { |
no test coverage detected