| 60 | {} |
| 61 | |
| 62 | bool Map::Rocket::HasInfiniteSpeed( const GameResources& game_resources ) const |
| 63 | { |
| 64 | PC_ASSERT( rocket_type_id < game_resources.rockets_description.size() ); |
| 65 | return game_resources.rockets_description[ rocket_type_id ].model_file_name[0] == '\0'; |
| 66 | } |
| 67 | |
| 68 | template<class Func> |
| 69 | void Map::ProcessElementLinks( |