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/
github.com/Panzerschrek/Chasm-Reverse
/ PlayMenuSound
Method
PlayMenuSound
PanzerChasm/menu.cpp:80–84 ·
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Source
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78
{}
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void MenuBase::PlayMenuSound( const unsigned int sound_id )
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{
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if( sound_engine_ != nullptr )
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sound_engine_->PlayHeadSound( sound_id );
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}
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// NewGame Menu
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Callers
2
ProcessEvents
Method · 0.80
ProcessEventsWhileNonactive
Method · 0.80
Calls
1
PlayHeadSound
Method · 0.80
Tested by
no test coverage detected