| 61 | } |
| 62 | |
| 63 | void LoopbackBuffer::Connection::SendUnreliablePacket( const void *data, unsigned int data_size ) |
| 64 | { |
| 65 | if( disconnected_ ) return; |
| 66 | in_unreliable_buffer_.PushBytes( data, data_size ); |
| 67 | } |
| 68 | |
| 69 | unsigned int LoopbackBuffer::Connection::ReadRealiableData( void* out_data, unsigned int buffer_size ) |
| 70 | { |