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/
github.com/Panzerschrek/Chasm-Reverse
/ CurrentAnimationFrame
Method
CurrentAnimationFrame
PanzerChasm/client/weapon_state.cpp:40–43 ·
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Source
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38
}
39
40
unsigned int WeaponState::CurrentAnimationFrame() const
41
{
42
return current_animation_frame_;
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}
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float WeaponState::GetSwitchStage() const
46
{
Callers
2
DrawWeapon
Method · 0.45
DrawWeapon
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected