| 59 | } |
| 60 | |
| 61 | static void LoadMonstersDescription( |
| 62 | const Vfs::FileContent& inf_file, |
| 63 | GameResources& game_resources ) |
| 64 | { |
| 65 | const char* const monsters_start= |
| 66 | std::strstr( reinterpret_cast<const char*>(inf_file.data()), "[MONSTERS]" ); |
| 67 | const char* const monsters_end= reinterpret_cast<const char*>(inf_file.data()) + inf_file.size() - 1u; |
| 68 | |
| 69 | std::istringstream stream( std::string( monsters_start, monsters_end ) ); |
| 70 | |
| 71 | char line[ 512 ]; |
| 72 | stream.getline( line, sizeof(line), '\n' ); |
| 73 | |
| 74 | unsigned int monsters_count= 0u; |
| 75 | stream >> monsters_count; |
| 76 | stream.getline( line, sizeof(line), '\n' ); |
| 77 | |
| 78 | game_resources.monsters_description.resize( monsters_count ); |
| 79 | |
| 80 | for( unsigned int i= 0u; i < monsters_count; ) |
| 81 | { |
| 82 | stream.getline( line, sizeof(line), '\n' ); |
| 83 | if( line[0] == ';' ) |
| 84 | continue; |
| 85 | |
| 86 | std::istringstream line_stream{ std::string( line ) }; |
| 87 | |
| 88 | GameResources::MonsterDescription& monster_description= game_resources.monsters_description[i]; |
| 89 | |
| 90 | line_stream >> monster_description.model_file_name; |
| 91 | line_stream >> monster_description.w_radius; // WRad |
| 92 | line_stream >> monster_description.attack_radius; // ARad |
| 93 | line_stream >> monster_description.speed; // SPEED/ |
| 94 | line_stream >> monster_description.rotation_speed; // R |
| 95 | line_stream >> monster_description.life; // LIFE |
| 96 | line_stream >> monster_description.kick; // Kick |
| 97 | line_stream >> monster_description.rock; // Rock |
| 98 | line_stream >> monster_description.sep_limit; // SepLimit |
| 99 | |
| 100 | monster_description.w_radius/= 256.0f; |
| 101 | monster_description.attack_radius/= 256.0f; |
| 102 | |
| 103 | i++; |
| 104 | } |
| 105 | } |
| 106 | |
| 107 | static void LoadSpriteEffectsDescription( |
| 108 | const Vfs::FileContent& inf_file, |