| 510 | } |
| 511 | |
| 512 | static void LoadEffectsSprites( |
| 513 | const Vfs& vfs, |
| 514 | GameResources& game_resources ) |
| 515 | { |
| 516 | game_resources.effects_sprites.resize( game_resources.sprites_effects_description.size() ); |
| 517 | |
| 518 | Vfs::FileContent file_content; |
| 519 | |
| 520 | for( unsigned int i= 0u; i < game_resources.effects_sprites.size(); i++ ) |
| 521 | { |
| 522 | vfs.ReadFile( game_resources.sprites_effects_description[i].sprite_file_name, file_content ); |
| 523 | LoadObjSprite( file_content, game_resources.effects_sprites[i] ); |
| 524 | } |
| 525 | } |
| 526 | |
| 527 | static void LoadBMPObjectsSprites( |
| 528 | const Vfs& vfs, |
no test coverage detected