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Functions1,647 in github.com/PacktPublishing/Learning-Vulkan

↓ 1 callersMethodgetDeviceExtensionProperties
Chapter 03/HandShake/source/VulkanLED.cpp:86
↓ 1 callersMethodgetDeviceQueue
Queue related functions
chapter 11/11b_Texture_OptimalLayout/source/VulkanDevice.cpp:150
↓ 1 callersMethodgetDeviceQueue
Queue related functions
chapter 11/11a_Texture_LinearLayout/source/VulkanDevice.cpp:150
↓ 1 callersMethodgetDeviceQueue
Queue related functions
Chapter 09/9a_DrawingHelloWorld/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
Chapter 09/9b_IndexedDraw/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
Chapter 09/9c_Resizing/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
chapter 10/10b_PushConstant/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
Chapter 07/7c_FrameBuffer/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
Chapter 07/7b_RenderPass/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
Chapter 07/7e_ShadersWithSPIRV/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
Chapter 07/7d_ClearingBackground/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
Chapter 07/7a_VertexBuffer/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
Chapter 06/SwapChain/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetDeviceQueue
Queue related functions
Chapter 08/8_PipelineStateMgmt/source/VulkanDevice.cpp:144
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 04/DebugVulkan/source/VulkanDevice.cpp:86
↓ 1 callersMethodgetGraphicsQueueHandle
chapter 11/11b_Texture_OptimalLayout/source/VulkanDevice.cpp:108
↓ 1 callersMethodgetGraphicsQueueHandle
chapter 11/11a_Texture_LinearLayout/source/VulkanDevice.cpp:108
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 09/9a_DrawingHelloWorld/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 09/9b_IndexedDraw/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 09/9c_Resizing/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
chapter 10/10b_PushConstant/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 07/7c_FrameBuffer/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 07/7b_RenderPass/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 07/7e_ShadersWithSPIRV/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 07/7d_ClearingBackground/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 07/7a_VertexBuffer/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 05/CommandBuffer/source/VulkanDevice.cpp:85
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 06/SwapChain/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 08/8_PipelineStateMgmt/source/VulkanDevice.cpp:102
↓ 1 callersMethodgetGraphicsQueueHandle
Chapter 03/HandShake/source/VulkanDevice.cpp:86
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 04/DebugVulkan/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
chapter 11/11b_Texture_OptimalLayout/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
chapter 11/11a_Texture_LinearLayout/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 09/9a_DrawingHelloWorld/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 09/9b_IndexedDraw/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 09/9c_Resizing/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
chapter 10/10b_PushConstant/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 07/7c_FrameBuffer/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 07/7b_RenderPass/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 07/7e_ShadersWithSPIRV/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 07/7d_ClearingBackground/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 07/7a_VertexBuffer/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 05/CommandBuffer/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 06/SwapChain/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 08/8_PipelineStateMgmt/source/VulkanLED.cpp:43
↓ 1 callersMethodgetInstanceLayerProperties
Chapter 03/HandShake/source/VulkanLED.cpp:37
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 04/DebugVulkan/source/VulkanDevice.cpp:74
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
chapter 11/11b_Texture_OptimalLayout/source/VulkanDevice.cpp:96
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
chapter 11/11a_Texture_LinearLayout/source/VulkanDevice.cpp:96
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 09/9a_DrawingHelloWorld/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 09/9b_IndexedDraw/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 09/9c_Resizing/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
chapter 10/10b_PushConstant/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 07/7c_FrameBuffer/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 07/7b_RenderPass/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 07/7e_ShadersWithSPIRV/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 07/7d_ClearingBackground/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 07/7a_VertexBuffer/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 05/CommandBuffer/source/VulkanDevice.cpp:73
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 06/SwapChain/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 08/8_PipelineStateMgmt/source/VulkanDevice.cpp:90
↓ 1 callersMethodgetPhysicalDeviceQueuesAndProperties
Chapter 03/HandShake/source/VulkanDevice.cpp:74
↓ 1 callersMethodgetPipelineObject
Chapter 09/9a_DrawingHelloWorld/include/VulkanRenderer.h:69
↓ 1 callersMethodgetPipelineObject
Chapter 09/9b_IndexedDraw/include/VulkanRenderer.h:69
↓ 1 callersMethodgetPipelineObject
Chapter 08/8_PipelineStateMgmt/include/VulkanRenderer.h:69
↓ 1 callersMethodgetShader
chapter 11/11b_Texture_OptimalLayout/include/VulkanRenderer.h:69
↓ 1 callersMethodgetShader
chapter 11/11a_Texture_LinearLayout/include/VulkanRenderer.h:69
↓ 1 callersMethodgetShader
Chapter 09/9a_DrawingHelloWorld/include/VulkanRenderer.h:68
↓ 1 callersMethodgetShader
Chapter 09/9b_IndexedDraw/include/VulkanRenderer.h:68
↓ 1 callersMethodgetShader
Chapter 09/9c_Resizing/include/VulkanRenderer.h:68
↓ 1 callersMethodgetShader
chapter 10/10a_Uniforms_And_Descriptors/include/VulkanRenderer.h:69
↓ 1 callersMethodgetShader
chapter 10/10b_PushConstant/include/VulkanRenderer.h:69
↓ 1 callersMethodgetShader
Chapter 07/7e_ShadersWithSPIRV/include/VulkanRenderer.h:67
↓ 1 callersMethodgetShader
Chapter 08/8_PipelineStateMgmt/include/VulkanRenderer.h:68
↓ 1 callersMethodgetSwapChain
Chapter 07/7c_FrameBuffer/include/VulkanRenderer.h:62
↓ 1 callersMethodgetSwapChain
Chapter 07/7b_RenderPass/include/VulkanRenderer.h:62
↓ 1 callersMethodgetSwapChain
Chapter 07/7a_VertexBuffer/include/VulkanRenderer.h:62
↓ 1 callersMethodgetSwapChain
Chapter 06/SwapChain/include/VulkanRenderer.h:61
↓ 1 callersFunctionglUniformMatrix4fv
external/glm/detail/dummy.cpp:85
↓ 1 callersMethodinitialize
Chapter 04/DebugVulkan/source/VulkanApplication.cpp:120
↓ 1 callersMethodinitialize
chapter 11/11b_Texture_OptimalLayout/source/VulkanRenderer.cpp:56
↓ 1 callersMethodinitialize
chapter 11/11b_Texture_OptimalLayout/source/VulkanApplication.cpp:125
↓ 1 callersMethodinitialize
chapter 11/11a_Texture_LinearLayout/source/VulkanRenderer.cpp:56
↓ 1 callersMethodinitialize
chapter 11/11a_Texture_LinearLayout/source/VulkanApplication.cpp:125
↓ 1 callersMethodinitialize
Chapter 09/9a_DrawingHelloWorld/source/VulkanRenderer.cpp:54
↓ 1 callersMethodinitialize
Chapter 09/9b_IndexedDraw/source/VulkanRenderer.cpp:54
↓ 1 callersMethodinitialize
Chapter 09/9c_Resizing/source/VulkanRenderer.cpp:56
↓ 1 callersMethodinitialize
Chapter 09/9c_Resizing/source/VulkanApplication.cpp:125
↓ 1 callersMethodinitialize
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanRenderer.cpp:56
↓ 1 callersMethodinitialize
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanApplication.cpp:125
↓ 1 callersMethodinitialize
chapter 10/10b_PushConstant/source/VulkanRenderer.cpp:56
↓ 1 callersMethodinitialize
chapter 10/10b_PushConstant/source/VulkanApplication.cpp:125
↓ 1 callersMethodinitialize
Chapter 07/7c_FrameBuffer/source/VulkanRenderer.cpp:54
↓ 1 callersMethodinitialize
Chapter 07/7b_RenderPass/source/VulkanRenderer.cpp:54
↓ 1 callersMethodinitialize
Chapter 07/7e_ShadersWithSPIRV/source/VulkanRenderer.cpp:54
↓ 1 callersMethodinitialize
Chapter 07/7d_ClearingBackground/source/VulkanRenderer.cpp:54
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