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Functions1,647 in github.com/PacktPublishing/Learning-Vulkan

↓ 2 callersMethoddestroySwapChain
Chapter 09/9c_Resizing/source/VulkanSwapChain.cpp:382
↓ 2 callersMethoddestroySwapChain
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanSwapChain.cpp:382
↓ 2 callersMethoddestroySwapChain
chapter 10/10b_PushConstant/source/VulkanSwapChain.cpp:382
↓ 2 callersMethoddestroyTextureResource
chapter 11/11b_Texture_OptimalLayout/source/VulkanRenderer.cpp:971
↓ 2 callersMethoddestroyTextureResource
chapter 11/11a_Texture_LinearLayout/source/VulkanRenderer.cpp:725
↓ 2 callersMethodgetDrawingItems
chapter 11/11b_Texture_OptimalLayout/include/VulkanRenderer.h:67
↓ 2 callersMethodgetDrawingItems
chapter 11/11a_Texture_LinearLayout/include/VulkanRenderer.h:67
↓ 2 callersMethodgetDrawingItems
chapter 10/10a_Uniforms_And_Descriptors/include/VulkanRenderer.h:67
↓ 2 callersMethodgetDrawingItems
chapter 10/10b_PushConstant/include/VulkanRenderer.h:67
↓ 2 callersMethodgetPipelineObject
Chapter 09/9c_Resizing/include/VulkanRenderer.h:69
↓ 2 callersMethodmemoryTypeFromProperties
Chapter 09/9a_DrawingHelloWorld/source/VulkanDevice.cpp:73
↓ 2 callersMethodmemoryTypeFromProperties
Chapter 09/9c_Resizing/source/VulkanDevice.cpp:73
↓ 2 callersMethodmemoryTypeFromProperties
Chapter 07/7c_FrameBuffer/source/VulkanDevice.cpp:73
↓ 2 callersMethodmemoryTypeFromProperties
Chapter 07/7b_RenderPass/source/VulkanDevice.cpp:73
↓ 2 callersMethodmemoryTypeFromProperties
Chapter 07/7e_ShadersWithSPIRV/source/VulkanDevice.cpp:73
↓ 2 callersMethodmemoryTypeFromProperties
Chapter 07/7d_ClearingBackground/source/VulkanDevice.cpp:73
↓ 2 callersMethodmemoryTypeFromProperties
Chapter 07/7a_VertexBuffer/source/VulkanDevice.cpp:73
↓ 2 callersMethodmemoryTypeFromProperties
Chapter 08/8_PipelineStateMgmt/source/VulkanDevice.cpp:73
↓ 2 callersFunctionnumber_of_elements_
external/glm/gtx/range.hpp:58
↓ 2 callersMethodsetTextures
chapter 11/11b_Texture_OptimalLayout/source/VulkanDrawable.cpp:359
↓ 2 callersMethodsetTextures
chapter 11/11a_Texture_LinearLayout/source/VulkanDrawable.cpp:359
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 04/DebugVulkan/source/VulkanApplication.cpp:52
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
chapter 11/11b_Texture_OptimalLayout/source/VulkanApplication.cpp:57
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
chapter 11/11a_Texture_LinearLayout/source/VulkanApplication.cpp:57
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 09/9a_DrawingHelloWorld/source/VulkanApplication.cpp:55
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 09/9b_IndexedDraw/source/VulkanApplication.cpp:55
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 09/9c_Resizing/source/VulkanApplication.cpp:57
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanApplication.cpp:57
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
chapter 10/10b_PushConstant/source/VulkanApplication.cpp:57
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 07/7c_FrameBuffer/source/VulkanApplication.cpp:54
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 07/7b_RenderPass/source/VulkanApplication.cpp:54
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 07/7e_ShadersWithSPIRV/source/VulkanApplication.cpp:54
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 07/7d_ClearingBackground/source/VulkanApplication.cpp:54
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 07/7a_VertexBuffer/source/VulkanApplication.cpp:54
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 05/CommandBuffer/source/VulkanApplication.cpp:52
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 06/SwapChain/source/VulkanApplication.cpp:54
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 08/8_PipelineStateMgmt/source/VulkanApplication.cpp:54
↓ 1 callersMethodGetInstance
Returns the Single ton object of VulkanApplication
Chapter 03/HandShake/source/VulkanApplication.cpp:51
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 04/DebugVulkan/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
chapter 11/11b_Texture_OptimalLayout/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
chapter 11/11a_Texture_LinearLayout/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 09/9a_DrawingHelloWorld/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 09/9b_IndexedDraw/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 09/9c_Resizing/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
chapter 10/10b_PushConstant/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 07/7c_FrameBuffer/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 07/7b_RenderPass/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 07/7e_ShadersWithSPIRV/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 07/7d_ClearingBackground/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 07/7a_VertexBuffer/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 05/CommandBuffer/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 06/SwapChain/source/VulkanLED.cpp:194
↓ 1 callersMethodareLayersSupported
Inspects the incoming layer names against system supported layers, theses layers are not supported then this function removed it from layerNames allow
Chapter 08/8_PipelineStateMgmt/source/VulkanLED.cpp:194
↓ 1 callersMethodbuildShader
Helper function intaking the GLSL vertex and fragment shader. It prepares the shaders to be consumed in the SPIR-V format with the help of glslang lib
chapter 11/11b_Texture_OptimalLayout/source/VulkanShader.cpp:84
↓ 1 callersMethodbuildShader
Helper function intaking the GLSL vertex and fragment shader. It prepares the shaders to be consumed in the SPIR-V format with the help of glslang lib
chapter 11/11a_Texture_LinearLayout/source/VulkanShader.cpp:84
↓ 1 callersMethodbuildShader
Helper function intaking the GLSL vertex and fragment shader. It prepares the shaders to be consumed in the SPIR-V format with the help of glslang lib
Chapter 09/9a_DrawingHelloWorld/source/VulkanShader.cpp:84
↓ 1 callersMethodbuildShader
Helper function intaking the GLSL vertex and fragment shader. It prepares the shaders to be consumed in the SPIR-V format with the help of glslang lib
Chapter 09/9b_IndexedDraw/source/VulkanShader.cpp:84
↓ 1 callersMethodbuildShader
Helper function intaking the GLSL vertex and fragment shader. It prepares the shaders to be consumed in the SPIR-V format with the help of glslang lib
Chapter 09/9c_Resizing/source/VulkanShader.cpp:84
↓ 1 callersMethodbuildShader
Helper function intaking the GLSL vertex and fragment shader. It prepares the shaders to be consumed in the SPIR-V format with the help of glslang lib
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanShader.cpp:84
↓ 1 callersMethodbuildShader
Helper function intaking the GLSL vertex and fragment shader. It prepares the shaders to be consumed in the SPIR-V format with the help of glslang lib
chapter 10/10b_PushConstant/source/VulkanShader.cpp:84
↓ 1 callersMethodbuildShader
Helper function intaking the GLSL vertex and fragment shader. It prepares the shaders to be consumed in the SPIR-V format with the help of glslang lib
Chapter 07/7e_ShadersWithSPIRV/source/VulkanShader.cpp:84
↓ 1 callersMethodbuildShader
Helper function intaking the GLSL vertex and fragment shader. It prepares the shaders to be consumed in the SPIR-V format with the help of glslang lib
Chapter 08/8_PipelineStateMgmt/source/VulkanShader.cpp:84
↓ 1 callersMethodbuildShaderModuleWithSPV
chapter 11/11b_Texture_OptimalLayout/source/VulkanShader.cpp:31
↓ 1 callersMethodbuildShaderModuleWithSPV
chapter 11/11a_Texture_LinearLayout/source/VulkanShader.cpp:31
↓ 1 callersMethodbuildShaderModuleWithSPV
Chapter 09/9a_DrawingHelloWorld/source/VulkanShader.cpp:31
↓ 1 callersMethodbuildShaderModuleWithSPV
Chapter 09/9b_IndexedDraw/source/VulkanShader.cpp:31
↓ 1 callersMethodbuildShaderModuleWithSPV
Chapter 09/9c_Resizing/source/VulkanShader.cpp:31
↓ 1 callersMethodbuildShaderModuleWithSPV
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanShader.cpp:31
↓ 1 callersMethodbuildShaderModuleWithSPV
chapter 10/10b_PushConstant/source/VulkanShader.cpp:31
↓ 1 callersMethodbuildShaderModuleWithSPV
Chapter 07/7e_ShadersWithSPIRV/source/VulkanShader.cpp:31
↓ 1 callersMethodbuildShaderModuleWithSPV
Chapter 08/8_PipelineStateMgmt/source/VulkanShader.cpp:31
↓ 1 callersMethodcreateDebugReportCallback
Chapter 04/DebugVulkan/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
chapter 11/11b_Texture_OptimalLayout/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
chapter 11/11a_Texture_LinearLayout/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 09/9a_DrawingHelloWorld/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 09/9b_IndexedDraw/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 09/9c_Resizing/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
chapter 10/10b_PushConstant/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 07/7c_FrameBuffer/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 07/7b_RenderPass/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 07/7e_ShadersWithSPIRV/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 07/7d_ClearingBackground/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 07/7a_VertexBuffer/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 05/CommandBuffer/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 06/SwapChain/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDebugReportCallback
Chapter 08/8_PipelineStateMgmt/source/VulkanLED.cpp:226
↓ 1 callersMethodcreateDescriptor
chapter 11/11b_Texture_OptimalLayout/source/VulkanDescriptor.cpp:39
↓ 1 callersMethodcreateDescriptor
chapter 11/11a_Texture_LinearLayout/source/VulkanDescriptor.cpp:39
↓ 1 callersMethodcreateDescriptor
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanDescriptor.cpp:39
↓ 1 callersMethodcreateDescriptor
chapter 10/10b_PushConstant/source/VulkanDescriptor.cpp:39
↓ 1 callersMethodcreateDescriptorSetLayout
chapter 11/11b_Texture_OptimalLayout/source/VulkanDrawable.cpp:519
↓ 1 callersMethodcreateDescriptorSetLayout
chapter 11/11a_Texture_LinearLayout/source/VulkanDrawable.cpp:519
↓ 1 callersMethodcreateDescriptorSetLayout
chapter 10/10a_Uniforms_And_Descriptors/source/VulkanDrawable.cpp:515
↓ 1 callersMethodcreateDescriptorSetLayout
chapter 10/10b_PushConstant/source/VulkanDrawable.cpp:515
↓ 1 callersMethodcreateDevice
Note: This function requires queue object to be in existence before
Chapter 04/DebugVulkan/source/VulkanDevice.cpp:41
↓ 1 callersMethodcreateDevice
Note: This function requires queue object to be in existence before
chapter 11/11b_Texture_OptimalLayout/source/VulkanDevice.cpp:40
↓ 1 callersMethodcreateDevice
Note: This function requires queue object to be in existence before
chapter 11/11a_Texture_LinearLayout/source/VulkanDevice.cpp:40
↓ 1 callersMethodcreateDevice
Note: This function requires queue object to be in existence before
Chapter 09/9a_DrawingHelloWorld/source/VulkanDevice.cpp:40
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