(angle: f32, radius: f32)
| 126 | } |
| 127 | |
| 128 | fn transform(angle: f32, radius: f32) -> Transform { |
| 129 | Transform::from_translation(vec3(angle.cos() * radius, angle.sin() * radius, 0.0)) |
| 130 | .with_rotation(Quat::from_rotation_z(angle - FRAC_PI_2)) |
| 131 | } |
| 132 | |
| 133 | fn f(unit_size: f32) -> Vec<Vec2> { |
| 134 | vec![ |