| 125 | } |
| 126 | |
| 127 | void Cloth::addForce(const Vec3 direction) { |
| 128 | for (std::size_t i = 0; i < particles.size(); i++) { |
| 129 | particles[i].addForce(direction); |
| 130 | } |
| 131 | saveToFile("force-nodes.txt"); |
| 132 | } |
| 133 | |
| 134 | void Cloth::terrCollision() { |
| 135 | int particleCount = static_cast<int>(particles.size()); |