| 171 | } |
| 172 | |
| 173 | bool SaveStateBase::FreezeInternals(Error* error) |
| 174 | { |
| 175 | // Print this until the MTVU problem in gifPathFreeze is taken care of (rama) |
| 176 | if (THREAD_VU1) |
| 177 | Console.Warning("MTVU speedhack is enabled, saved states may not be stable"); |
| 178 | |
| 179 | if (!vmFreeze()) |
| 180 | return false; |
| 181 | |
| 182 | // Second Block - Various CPU Registers and States |
| 183 | // ----------------------------------------------- |
| 184 | if (!FreezeTag("cpuRegs")) |
| 185 | return false; |
| 186 | |
| 187 | Freeze(cpuRegs); // cpu regs + COP0 |
| 188 | Freeze(psxRegs); // iop regs |
| 189 | Freeze(fpuRegs); |
| 190 | Freeze(tlb); // tlbs |
| 191 | Freeze(cachedTlbs); // cached tlbs |
| 192 | Freeze(AllowParams1); //OSDConfig written (Fast Boot) |
| 193 | Freeze(AllowParams2); |
| 194 | |
| 195 | // Third Block - Cycle Timers and Events |
| 196 | // ------------------------------------- |
| 197 | if (!FreezeTag("Cycles")) |
| 198 | return false; |
| 199 | |
| 200 | Freeze(EEsCycle); |
| 201 | Freeze(EEoCycle); |
| 202 | Freeze(nextDeltaCounter); |
| 203 | Freeze(nextStartCounter); |
| 204 | Freeze(psxNextStartCounter); |
| 205 | Freeze(psxNextDeltaCounter); |
| 206 | |
| 207 | // Fourth Block - EE-related systems |
| 208 | // --------------------------------- |
| 209 | if (!FreezeTag("EE-Subsystems")) |
| 210 | return false; |
| 211 | |
| 212 | bool okay = rcntFreeze(); |
| 213 | okay = okay && memFreeze(error); |
| 214 | okay = okay && gsFreeze(); |
| 215 | okay = okay && vuMicroFreeze(); |
| 216 | okay = okay && vuJITFreeze(); |
| 217 | okay = okay && vif0Freeze(); |
| 218 | okay = okay && vif1Freeze(); |
| 219 | okay = okay && sifFreeze(); |
| 220 | okay = okay && ipuFreeze(); |
| 221 | okay = okay && ipuDmaFreeze(); |
| 222 | okay = okay && gifFreeze(); |
| 223 | okay = okay && gifDmaFreeze(); |
| 224 | okay = okay && sprFreeze(); |
| 225 | okay = okay && mtvuFreeze(); |
| 226 | if (!okay) |
| 227 | return false; |
| 228 | |
| 229 | // Fifth Block - iop-related systems |
| 230 | // --------------------------------- |