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hub / github.com/PCSX2/pcsx2 / getGameName

Method getGameName

pcsx2/Recording/InputRecordingFile.cpp:47–50  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

45}
46
47const char* InputRecordingFile::getGameName() const noexcept
48{
49 return m_header.m_gameName;
50}
51
52bool InputRecordingFile::close() noexcept
53{

Callers 1

playMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected