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/
github.com/PCSX2/pcsx2
/ getGameName
Method
getGameName
pcsx2/Recording/InputRecordingFile.cpp:47–50 ·
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Source
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45
}
46
47
const char* InputRecordingFile::getGameName() const noexcept
48
{
49
return m_header.m_gameName;
50
}
51
52
bool InputRecordingFile::close() noexcept
53
{
Callers
1
play
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected