| 1659 | } |
| 1660 | |
| 1661 | void FullscreenUI::SwitchToGameSettings(const std::string_view serial, u32 crc) |
| 1662 | { |
| 1663 | s_game_settings_entry.reset(); |
| 1664 | s_game_settings_interface = std::make_unique<INISettingsInterface>(VMManager::GetGameSettingsPath(serial, crc)); |
| 1665 | s_game_settings_interface->Load(); |
| 1666 | PopulatePatchesAndCheatsList(serial, crc); |
| 1667 | s_current_main_window = MainWindowType::Settings; |
| 1668 | s_settings_page = SettingsPage::Summary; |
| 1669 | QueueResetFocus(FocusResetType::WindowChanged); |
| 1670 | } |
| 1671 | |
| 1672 | void FullscreenUI::SwitchToGameSettings() |
| 1673 | { |