| 1468 | } |
| 1469 | |
| 1470 | void GameList::CheckCustomAttributesForPath(const std::string& path, bool& has_custom_title, bool& has_custom_region) |
| 1471 | { |
| 1472 | INISettingsInterface names(GetCustomPropertiesFile()); |
| 1473 | if (names.Load()) |
| 1474 | { |
| 1475 | has_custom_title = names.ContainsValue(EncodeIniKey(path).c_str(), "Title"); |
| 1476 | has_custom_region = names.ContainsValue(EncodeIniKey(path).c_str(), "Region"); |
| 1477 | } |
| 1478 | } |
| 1479 | |
| 1480 | void GameList::SaveCustomTitleForPath(const std::string& path, const std::string& custom_title) |
| 1481 | { |
nothing calls this directly
no test coverage detected