| 82 | } |
| 83 | |
| 84 | void SymbolImporter::OnElfChanged(std::vector<u8> elf, const std::string& elf_file_name) |
| 85 | { |
| 86 | Reset(); |
| 87 | |
| 88 | if (EmuConfig.DebuggerAnalysis.RunCondition == DebugAnalysisCondition::NEVER) |
| 89 | { |
| 90 | m_symbol_table_loaded_on_boot = false; |
| 91 | return; |
| 92 | } |
| 93 | |
| 94 | if (!m_debugger_open && EmuConfig.DebuggerAnalysis.RunCondition == DebugAnalysisCondition::IF_DEBUGGER_IS_OPEN) |
| 95 | { |
| 96 | m_symbol_table_loaded_on_boot = false; |
| 97 | return; |
| 98 | } |
| 99 | |
| 100 | AnalyseElf(std::move(elf), elf_file_name, EmuConfig.DebuggerAnalysis, true); |
| 101 | |
| 102 | m_symbol_table_loaded_on_boot = true; |
| 103 | } |
| 104 | |
| 105 | void SymbolImporter::OnElfLoadedInMemory() |
| 106 | { |