| 10864 | } |
| 10865 | |
| 10866 | void ImGui::TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col) |
| 10867 | { |
| 10868 | // While rendering tabs, we trim 1 pixel off the top of our bounding box so they can fit within a regular frame height while looking "detached" from it. |
| 10869 | ImGuiContext& g = *GImGui; |
| 10870 | const float width = bb.GetWidth(); |
| 10871 | IM_UNUSED(flags); |
| 10872 | IM_ASSERT(width > 0.0f); |
| 10873 | const float rounding = ImMax(0.0f, ImMin((flags & ImGuiTabItemFlags_Button) ? g.Style.FrameRounding : g.Style.TabRounding, width * 0.5f - 1.0f)); |
| 10874 | const float y1 = bb.Min.y + 1.0f; |
| 10875 | const float y2 = bb.Max.y - g.Style.TabBarBorderSize; |
| 10876 | draw_list->PathLineTo(ImVec2(bb.Min.x, y2)); |
| 10877 | draw_list->PathArcToFast(ImVec2(bb.Min.x + rounding, y1 + rounding), rounding, 6, 9); |
| 10878 | draw_list->PathArcToFast(ImVec2(bb.Max.x - rounding, y1 + rounding), rounding, 9, 12); |
| 10879 | draw_list->PathLineTo(ImVec2(bb.Max.x, y2)); |
| 10880 | draw_list->PathFillConvex(col); |
| 10881 | if (g.Style.TabBorderSize > 0.0f) |
| 10882 | { |
| 10883 | draw_list->PathLineTo(ImVec2(bb.Min.x + 0.5f, y2)); |
| 10884 | draw_list->PathArcToFast(ImVec2(bb.Min.x + rounding + 0.5f, y1 + rounding + 0.5f), rounding, 6, 9); |
| 10885 | draw_list->PathArcToFast(ImVec2(bb.Max.x - rounding - 0.5f, y1 + rounding + 0.5f), rounding, 9, 12); |
| 10886 | draw_list->PathLineTo(ImVec2(bb.Max.x - 0.5f, y2)); |
| 10887 | draw_list->PathStroke(GetColorU32(ImGuiCol_Border), g.Style.TabBorderSize); |
| 10888 | } |
| 10889 | } |
| 10890 | |
| 10891 | // Render text label (with custom clipping) + Unsaved Document marker + Close Button logic |
| 10892 | // We tend to lock style.FramePadding for a given tab-bar, hence the 'frame_padding' parameter. |
nothing calls this directly
no test coverage detected