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/
github.com/PCSX2/pcsx2
/ WriteNumber
Method
WriteNumber
3rdparty/d3d12memalloc/src/D3D12MemAlloc.cpp:1740–1745 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
1738
}
1739
1740
void JsonWriter::WriteNumber(UINT num)
1741
{
1742
D3D12MA_ASSERT(!m_InsideString);
1743
BeginValue(false);
1744
m_SB.AddNumber(num);
1745
}
1746
1747
void JsonWriter::WriteNumber(UINT64 num)
1748
{
Callers
4
PrintDetailedMap_Begin
Method · 0.45
PrintDetailedMap_Allocation
Method · 0.45
PrintDetailedMap_UnusedRange
Method · 0.45
NormalBlock
Class · 0.45
Calls
1
AddNumber
Method · 0.45
Tested by
no test coverage detected