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/
github.com/PCSX2/pcsx2
/ WriteU8
Function
WriteU8
pcsx2/GameList.cpp:493–496 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
491
}
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static bool WriteU8(std::FILE* stream, u8 dest)
494
{
495
return std::fwrite(&dest, sizeof(u8), 1, stream) > 0;
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}
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static bool WriteU32(std::FILE* stream, u32 dest)
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{
Callers
1
WriteEntryToCache
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected