Get the HP for the level @param pc @param pcl @return the HP for the level
(PlayerCharacter pc, PCLevelInfo pcl)
| 100 | * @return the HP for the level |
| 101 | */ |
| 102 | public static String getLevelHP(PlayerCharacter pc, PCLevelInfo pcl) |
| 103 | { |
| 104 | String classKeyName = pcl.getClassKeyName(); |
| 105 | PCClass aClass = pc.getClassKeyed(classKeyName); |
| 106 | if (aClass == null) |
| 107 | { |
| 108 | aClass = Globals.getContext().getReferenceContext().silentlyGetConstructedCDOMObject(PCClass.class, |
| 109 | classKeyName); |
| 110 | if (aClass != null) |
| 111 | { |
| 112 | CDOMSingleRef<PCClass> exc = aClass.get(ObjectKey.EX_CLASS); |
| 113 | aClass = pc.getClassKeyed(exc.get().getKeyName()); |
| 114 | } |
| 115 | } |
| 116 | if (aClass != null) |
| 117 | { |
| 118 | PCClassLevel classLevel = pc.getDisplay().getActiveClassLevel(aClass, pcl.getClassLevel() - 1); |
| 119 | Integer hp = pc.getDisplay().getHP(classLevel); |
| 120 | return hp == null ? "0" : hp.toString(); |
| 121 | } |
| 122 | return ""; |
| 123 | } |
| 124 | } |
no test coverage detected