Does the actual work: Retrieves cached lines and parses each line. Note: May have to change parse order! author: Thomas Behr 31-07-02 @throws PCGParseException
()
| 624 | * @throws PCGParseException |
| 625 | */ |
| 626 | private void parseCachedLines() throws PCGParseException |
| 627 | { |
| 628 | /* |
| 629 | * VERSION:x.x.x |
| 630 | */ |
| 631 | if (cache.containsKey(IOConstants.TAG_VERSION)) |
| 632 | { |
| 633 | parseVersionLine(cache.get(IOConstants.TAG_VERSION).get(0)); |
| 634 | } |
| 635 | |
| 636 | if (cache.containsKey(IOConstants.TAG_GAMEMODE)) |
| 637 | { |
| 638 | parseGameMode(cache.get(IOConstants.TAG_GAMEMODE).get(0)); |
| 639 | } |
| 640 | |
| 641 | /* |
| 642 | * #System Information |
| 643 | * CAMPAIGN:CMP - Monkey Book I - Book For Monkeys |
| 644 | * CAMPAIGN:CMP - Monkey Book II - Book By Monkeys |
| 645 | * ... |
| 646 | * |
| 647 | * first thing to do is checking campaigns - no matter what! |
| 648 | */ |
| 649 | if (cache.containsKey(IOConstants.TAG_CAMPAIGN)) |
| 650 | { |
| 651 | checkDisplayListsHappy(); |
| 652 | } |
| 653 | |
| 654 | /* |
| 655 | * #Character Attributes |
| 656 | * STAT:STR=18 |
| 657 | * STAT:DEX=18 |
| 658 | * STAT:CON=18 |
| 659 | * STAT:INT=18 |
| 660 | * STAT:WIS=18 |
| 661 | * STAT:CHA=18 |
| 662 | * ALIGN:LG |
| 663 | * RACE:Human |
| 664 | */ |
| 665 | if (cache.containsKey(IOConstants.TAG_STAT)) |
| 666 | { |
| 667 | for (final String stat : cache.get(IOConstants.TAG_STAT)) |
| 668 | { |
| 669 | parseStatLine(stat); |
| 670 | } |
| 671 | |
| 672 | checkStats(); |
| 673 | } |
| 674 | |
| 675 | if (cache.containsKey(IOConstants.TAG_ALIGNMENT)) |
| 676 | { |
| 677 | parseAlignmentLine(cache.get(IOConstants.TAG_ALIGNMENT).get(0)); |
| 678 | } |
| 679 | |
| 680 | /* |
| 681 | * # Kits - Just adds a reference to the character that the template |
| 682 | * was picked. |
| 683 | */ |
no test coverage detected