(SourceSelectionFacade source1, SourceSelectionFacade source2)
| 537 | } |
| 538 | |
| 539 | private static boolean checkGameModeEquality(SourceSelectionFacade source1, SourceSelectionFacade source2) |
| 540 | { |
| 541 | if (source1 == source2) |
| 542 | { |
| 543 | return true; |
| 544 | } |
| 545 | if (source1 == null ^ source2 == null) |
| 546 | { |
| 547 | return false; |
| 548 | } |
| 549 | //we use reference equality since GameModes come from a fixed database |
| 550 | return source1.getGameMode().get() == source2.getGameMode().get(); |
| 551 | } |
| 552 | |
| 553 | public boolean saveCharacter(CharacterFacade character) |
| 554 | { |
no test coverage detected