Sets the file that this character will be saved to. @see CharacterFacade#getFileRef() @param file the File to associate with this character
(File file)
| 386 | * @param file the File to associate with this character |
| 387 | */ |
| 388 | void setFile(File file); |
| 389 | |
| 390 | ReferenceFacade<Deity> getDeityRef(); |
| 391 |
no outgoing calls
no test coverage detected