(PCClass pcClass, final int classLevel)
| 9075 | } |
| 9076 | |
| 9077 | public HitDie getLevelHitDie(PCClass pcClass, final int classLevel) |
| 9078 | { |
| 9079 | return hitPointFacet.getLevelHitDie(id, pcClass, classLevel); |
| 9080 | } |
| 9081 | |
| 9082 | /** |
| 9083 | * Rolls hp for the current level according to the rules set in options. |
no outgoing calls
no test coverage detected