Add an item of equipment to the character. @param eq The equipment to be added.
(final Equipment eq)
| 2241 | * @param eq The equipment to be added. |
| 2242 | */ |
| 2243 | public void addEquipment(final Equipment eq) |
| 2244 | { |
| 2245 | equipmentFacet.add(id, eq, this); |
| 2246 | userEquipmentFacet.add(id, eq, this); |
| 2247 | //setDirty(true); |
| 2248 | } |
| 2249 | |
| 2250 | /** |
| 2251 | * Cache the output index of an automatic equipment item. |