(final AttackType at)
| 573 | * bonuses are. |
| 574 | */ |
| 575 | public int attackCycle(final AttackType at) |
| 576 | { |
| 577 | for (Map.Entry<AttackType, Integer> me : getMapFor(MapKey.ATTACK_CYCLE).entrySet()) |
| 578 | { |
| 579 | if (at == me.getKey()) |
| 580 | { |
| 581 | return me.getValue(); |
| 582 | } |
| 583 | } |
| 584 | return SettingsHandler.getGameAsProperty().get().getBabAttCyc(); |
| 585 | } |
| 586 | |
| 587 | public int baseAttackBonus(final PlayerCharacter aPC) |
| 588 | { |
no test coverage detected