Gets the projectile attribute of the Equipment object @return The projectile value
()
| 528 | * @return The projectile value |
| 529 | */ |
| 530 | public boolean isProjectile() |
| 531 | { |
| 532 | // return isType("PROJECTILE"); |
| 533 | return isRanged() && !isThrown(); |
| 534 | } |
| 535 | |
| 536 | /** |
| 537 | * returns all BonusObj's that are "active" |