Gets the contained Weight this object recursis all child objects to get their contained weight @param aPC The PC that has the Equipment @return The containedWeight value
(final PlayerCharacter aPC)
| 5347 | * @return The containedWeight value |
| 5348 | */ |
| 5349 | public Float getContainedWeight(final PlayerCharacter aPC) |
| 5350 | { |
| 5351 | return getContainedWeight(aPC, false); |
| 5352 | } |
| 5353 | |
| 5354 | /** |
| 5355 | * Get Base contained weight |
no test coverage detected