Returns the alternate damage for this item. @param aPC The PC that has the Equipment @return the alternate damage for this item.
(final PlayerCharacter aPC)
| 5187 | * @return the alternate damage for this item. |
| 5188 | */ |
| 5189 | public String getAltDamage(final PlayerCharacter aPC) |
| 5190 | { |
| 5191 | return getDamage(aPC, false); |
| 5192 | } |
| 5193 | |
| 5194 | /** |
| 5195 | * Gets the bonusToDamage attribute of the Equipment object |
no test coverage detected