Indicates of the current object is allowed to be active on the PlayerCharacter. This is controlled by "new formula" Requirements. @param aPC The PlayerCharaceter on which to check whether the calling object is allowed to be active. @return true if this object is allowed to be
(PlayerCharacter aPC)
| 107 | * false otherwise |
| 108 | */ |
| 109 | public boolean isActive(PlayerCharacter aPC); |
| 110 | } |
no outgoing calls
no test coverage detected