Restores a choice to a PlayerCharacter. This method re-applies a choice when a PlayerCharacter is restored from a persistent state (the applyChoice method of ChoiceActor having been used to first apply the choice to a PlayerCharacter). @param pc The PlayerCharacter to which the choice sh
(PlayerCharacter pc, ChooseDriver owner, T item)
| 48 | * The choice being restored to the given PlayerCharacter. |
| 49 | */ |
| 50 | public void restoreChoice(PlayerCharacter pc, ChooseDriver owner, T item); |
| 51 | |
| 52 | /** |
| 53 | * Removes a choice from a PlayerCharacter. |
no outgoing calls
no test coverage detected