This class stores the characters that are currently opened by PCGen. It also handles creating new characters and opening characters from files. The getCharacters method returns a listenable list that allows users of this class to not only see what characters are open but to easily track any changes
| 57 | * changes to the list of available characters. |
| 58 | */ |
| 59 | public final class CharacterManager |
| 60 | { |
| 61 | |
| 62 | private static final PartyFacadeImpl CHARACTERS; |
| 63 | private static final RecentFileList RECENT_CHARACTERS; |
| 64 | private static final RecentFileList RECENT_PARTIES; |
| 65 | private static final PCGenMessageHandler MESSAGE_HANDLER; |
| 66 | |
| 67 | static |
| 68 | { |
| 69 | CHARACTERS = new PartyFacadeImpl(); |
| 70 | RECENT_CHARACTERS = new RecentFileList(PCGenSettings.RECENT_CHARACTERS); |
| 71 | RECENT_PARTIES = new RecentFileList(PCGenSettings.RECENT_PARTIES); |
| 72 | MESSAGE_HANDLER = PluginManager.getInstance().getPostbox(); |
| 73 | } |
| 74 | |
| 75 | private CharacterManager() |
| 76 | { |
| 77 | } |
| 78 | |
| 79 | /** |
| 80 | * Create a new character using the supplied data sets. |
| 81 | * @param delegate the UIDelegate that this character will use. |
| 82 | * @param dataset the dataset that this will be loaded with. |
| 83 | * @return The character that was created. |
| 84 | */ |
| 85 | public static CharacterFacade createNewCharacter(UIDelegate delegate, DataSetFacade dataset) |
| 86 | { |
| 87 | @SuppressWarnings("rawtypes") |
| 88 | List campaigns = ListFacades.wrap(dataset.getCampaigns()); |
| 89 | try |
| 90 | { |
| 91 | @SuppressWarnings("unchecked") |
| 92 | PlayerCharacter pc = new PlayerCharacter(campaigns); |
| 93 | Globals.getPCList().add(pc); |
| 94 | CharacterFacade character = new CharacterFacadeImpl(pc, delegate, dataset); |
| 95 | String name = createNewCharacterName(); |
| 96 | character.setName(name); |
| 97 | CHARACTERS.addElement(character); |
| 98 | Logging.log(Logging.INFO, "Created new character " + name + '.'); //$NON-NLS-1$ |
| 99 | MESSAGE_HANDLER.handleMessage(new PlayerCharacterWasLoadedMessage(delegate, pc)); |
| 100 | return character; |
| 101 | } |
| 102 | catch (final Exception e) |
| 103 | { |
| 104 | Logging.errorPrint("Unable to create character with data " //$NON-NLS-1$ |
| 105 | + dataset, e); |
| 106 | delegate.showErrorMessage(LanguageBundle.getString("in_cmCreateErrorTitle"), //$NON-NLS-1$ |
| 107 | LanguageBundle.getFormattedString("in_cmCreateErrorMessage", //$NON-NLS-1$ |
| 108 | e.getMessage())); |
| 109 | return null; |
| 110 | } |
| 111 | |
| 112 | } |
| 113 | |
| 114 | public static ListFacade<File> getRecentCharacters() |
| 115 | { |
| 116 | return RECENT_CHARACTERS; |
nothing calls this directly
no test coverage detected