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/
github.com/PCGEx/PCGExtendedToolkit
/ AddNotifyActor
Method
AddNotifyActor
Source/PCGExtendedToolkit/Private/PCGExContext.cpp:141–148 ·
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Source
from the content-addressed store, hash-verified
139
}
140
141
void FPCGExContext::AddNotifyActor(AActor* InActor)
142
{
143
if (IsValid(InActor))
144
{
145
FWriteScopeLock WriteScopeLock(NotifyActorsLock);
146
NotifyActors.Add(InActor);
147
}
148
}
149
150
void FPCGExContext::OnComplete()
151
{
Callers
5
Output
Method · 0.80
Output
Method · 0.80
Output
Method · 0.80
Output
Function · 0.80
FBatch
Method · 0.80
Calls
2
IsValid
Function · 0.50
Add
Method · 0.45
Tested by
no test coverage detected