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hub / github.com/PCGEx/PCGExtendedToolkit / AddNotifyActor

Method AddNotifyActor

Source/PCGExtendedToolkit/Private/PCGExContext.cpp:141–148  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

139}
140
141void FPCGExContext::AddNotifyActor(AActor* InActor)
142{
143 if (IsValid(InActor))
144 {
145 FWriteScopeLock WriteScopeLock(NotifyActorsLock);
146 NotifyActors.Add(InActor);
147 }
148}
149
150void FPCGExContext::OnComplete()
151{

Callers 5

OutputMethod · 0.80
OutputMethod · 0.80
OutputMethod · 0.80
OutputFunction · 0.80
FBatchMethod · 0.80

Calls 2

IsValidFunction · 0.50
AddMethod · 0.45

Tested by

no test coverage detected