| 125 | } |
| 126 | |
| 127 | bool SphereOverlap(const FSphere& S1, const FSphere& S2, double& OutOverlap) |
| 128 | { |
| 129 | OutOverlap = (S1.W + S2.W) - FVector::Dist(S1.Center, S2.Center); |
| 130 | return OutOverlap > 0; |
| 131 | } |
| 132 | |
| 133 | bool SphereOverlap(const FBoxSphereBounds& S1, const FBoxSphereBounds& S2, double& OutOverlap) |
| 134 | { |
no outgoing calls
no test coverage detected