| 20 | } |
| 21 | |
| 22 | void OvGame::Core::Application::Run() |
| 23 | { |
| 24 | OvTools::Time::Clock clock; |
| 25 | |
| 26 | while (IsRunning()) |
| 27 | { |
| 28 | m_game.PreUpdate(); |
| 29 | m_game.Update(clock.GetDeltaTime()); |
| 30 | m_game.PostUpdate(); |
| 31 | clock.Update(); |
| 32 | FrameMark; |
| 33 | } |
| 34 | } |
| 35 | |
| 36 | bool OvGame::Core::Application::IsRunning() const |
| 37 | { |
no test coverage detected