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hub / github.com/Overload-Technologies/Overload / FixedUpdate

Method FixedUpdate

Sources/OvCore/src/OvCore/SceneSystem/Scene.cpp:141–146  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

139}
140
141void OvCore::SceneSystem::Scene::FixedUpdate(float p_deltaTime)
142{
143 ZoneScoped;
144 auto actors = m_actors;
145 std::for_each(actors.begin(), actors.end(), std::bind(std::mem_fn(&ECS::Actor::OnFixedUpdate), std::placeholders::_1, p_deltaTime));
146}
147
148void OvCore::SceneSystem::Scene::LateUpdate(float p_deltaTime)
149{

Callers 2

UpdatePlayModeMethod · 0.80
UpdateMethod · 0.80

Calls 2

beginMethod · 0.45
endMethod · 0.45

Tested by

no test coverage detected