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hub / github.com/Overload-Technologies/Overload / PopTextureID

Method PopTextureID

Dependencies/ImGui/src/imgui_draw.cpp:663–668  ·  view source on GitHub ↗

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661}
662
663void ImDrawList::PopTextureID()
664{
665 _TextureIdStack.pop_back();
666 _CmdHeader.TextureId = (_TextureIdStack.Size == 0) ? (ImTextureID)NULL : _TextureIdStack.Data[_TextureIdStack.Size - 1];
667 _OnChangedTextureID();
668}
669
670// This is used by ImGui::PushFont()/PopFont(). It works because we never use _TextureIdStack[] elsewhere than in PushTextureID()/PopTextureID().
671void ImDrawList::_SetTextureID(ImTextureID texture_id)

Callers 1

RenderMouseCursorMethod · 0.80

Calls 1

pop_backMethod · 0.45

Tested by

no test coverage detected