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hub / github.com/Overload-Technologies/Overload / Initialize

Method Initialize

Dependencies/ImGui/src/imgui.cpp:4208–4261  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

4206}
4207
4208void ImGui::Initialize()
4209{
4210 ImGuiContext& g = *GImGui;
4211 IM_ASSERT(!g.Initialized && !g.SettingsLoaded);
4212
4213 // Add .ini handle for ImGuiWindow and ImGuiTable types
4214 {
4215 ImGuiSettingsHandler ini_handler;
4216 ini_handler.TypeName = "Window";
4217 ini_handler.TypeHash = ImHashStr("Window");
4218 ini_handler.ClearAllFn = WindowSettingsHandler_ClearAll;
4219 ini_handler.ReadOpenFn = WindowSettingsHandler_ReadOpen;
4220 ini_handler.ReadLineFn = WindowSettingsHandler_ReadLine;
4221 ini_handler.ApplyAllFn = WindowSettingsHandler_ApplyAll;
4222 ini_handler.WriteAllFn = WindowSettingsHandler_WriteAll;
4223 AddSettingsHandler(&ini_handler);
4224 }
4225 TableSettingsAddSettingsHandler();
4226
4227 // Setup default localization table
4228 LocalizeRegisterEntries(GLocalizationEntriesEnUS, IM_ARRAYSIZE(GLocalizationEntriesEnUS));
4229
4230 // Setup default ImGuiPlatformIO clipboard/IME handlers.
4231 g.PlatformIO.Platform_GetClipboardTextFn = Platform_GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations
4232 g.PlatformIO.Platform_SetClipboardTextFn = Platform_SetClipboardTextFn_DefaultImpl;
4233 g.PlatformIO.Platform_OpenInShellFn = Platform_OpenInShellFn_DefaultImpl;
4234 g.PlatformIO.Platform_SetImeDataFn = Platform_SetImeDataFn_DefaultImpl;
4235
4236 // Create default viewport
4237 ImGuiViewportP* viewport = IM_NEW(ImGuiViewportP)();
4238 viewport->ID = IMGUI_VIEWPORT_DEFAULT_ID;
4239 viewport->Idx = 0;
4240 viewport->PlatformWindowCreated = true;
4241 viewport->Flags = ImGuiViewportFlags_OwnedByApp;
4242 g.Viewports.push_back(viewport);
4243 g.TempBuffer.resize(1024 * 3 + 1, 0);
4244 g.ViewportCreatedCount++;
4245 g.PlatformIO.Viewports.push_back(g.Viewports[0]);
4246
4247 // Build KeysMayBeCharInput[] lookup table (1 bool per named key)
4248 for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1))
4249 if ((key >= ImGuiKey_0 && key <= ImGuiKey_9) || (key >= ImGuiKey_A && key <= ImGuiKey_Z) || (key >= ImGuiKey_Keypad0 && key <= ImGuiKey_Keypad9)
4250 || key == ImGuiKey_Tab || key == ImGuiKey_Space || key == ImGuiKey_Apostrophe || key == ImGuiKey_Comma || key == ImGuiKey_Minus || key == ImGuiKey_Period
4251 || key == ImGuiKey_Slash || key == ImGuiKey_Semicolon || key == ImGuiKey_Equal || key == ImGuiKey_LeftBracket || key == ImGuiKey_RightBracket || key == ImGuiKey_GraveAccent
4252 || key == ImGuiKey_KeypadDecimal || key == ImGuiKey_KeypadDivide || key == ImGuiKey_KeypadMultiply || key == ImGuiKey_KeypadSubtract || key == ImGuiKey_KeypadAdd || key == ImGuiKey_KeypadEqual)
4253 g.KeysMayBeCharInput.SetBit(key);
4254
4255#ifdef IMGUI_HAS_DOCK
4256 // Initialize Docking
4257 DockContextInitialize(&g);
4258#endif
4259
4260 g.Initialized = true;
4261}
4262
4263// This function is merely here to free heap allocations.
4264void ImGui::Shutdown()

Callers 2

wasapiThreadFunction · 0.45
wasapi_initFunction · 0.45

Calls 4

ImHashStrFunction · 0.85
push_backMethod · 0.45
resizeMethod · 0.45
SetBitMethod · 0.45

Tested by

no test coverage detected