----------------------------------------------------------------------------- Add a ValueID and a string to the scene. -----------------------------------------------------------------------------
| 309 | // Add a ValueID and a string to the scene. |
| 310 | //----------------------------------------------------------------------------- |
| 311 | bool Scene::AddValue |
| 312 | ( |
| 313 | ValueID const& _valueId, |
| 314 | string const& _value |
| 315 | ) |
| 316 | { |
| 317 | m_values.push_back( new SceneStorage( _valueId, _value ) ); |
| 318 | return true; |
| 319 | } |
| 320 | |
| 321 | //----------------------------------------------------------------------------- |
| 322 | // <Scene::RemoveValue> |
no outgoing calls
no test coverage detected