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hub / github.com/OpenXcom/OpenXcom / setShootingAt

Method setShootingAt

src/Savegame/Ufo.cpp:646–649  ·  view source on GitHub ↗

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644}
645
646void Ufo::setShootingAt(int target)
647{
648 _shootingAt = target;
649}
650/// Gets the UFO's landing site ID.
651int Ufo::getLandId() const
652{

Callers 1

moveMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected