* get the MapData references of part 0 to 3. * @param mapDataID * @param mapDataSetID * @param part the part number * @return the object ID */
| 212 | * @return the object ID |
| 213 | */ |
| 214 | void Tile::getMapData(int *mapDataID, int *mapDataSetID, int part) const |
| 215 | { |
| 216 | *mapDataID = _mapDataID[part]; |
| 217 | *mapDataSetID = _mapDataSetID[part]; |
| 218 | } |
| 219 | |
| 220 | /** |
| 221 | * Gets whether this tile has no objects. Note that we can have a unit or smoke on this tile. |
no outgoing calls
no test coverage detected