* Get explosive on this tile. * @return explosive */
| 505 | * @return explosive |
| 506 | */ |
| 507 | int Tile::getExplosive() const |
| 508 | { |
| 509 | return _explosive; |
| 510 | } |
| 511 | |
| 512 | /* |
| 513 | * Flammability of a tile is the lowest flammability of it's objects. |
no outgoing calls
no test coverage detected