| 346 | } |
| 347 | |
| 348 | int Tile::closeUfoDoor() |
| 349 | { |
| 350 | int retval = 0; |
| 351 | |
| 352 | for (int part = 0; part < 4; part++) |
| 353 | { |
| 354 | if (isUfoDoorOpen(part)) |
| 355 | { |
| 356 | _currentFrame[part] = 0; |
| 357 | retval = 1; |
| 358 | } |
| 359 | } |
| 360 | |
| 361 | return retval; |
| 362 | } |
| 363 | |
| 364 | /** |
| 365 | * Sets the tile's cache flag. - TODO: set this for each object separately? |