* Returns the soldier's death details. * @return Pointer to death data. NULL if no death has occured. */
| 546 | * @return Pointer to death data. NULL if no death has occured. |
| 547 | */ |
| 548 | SoldierDeath *Soldier::getDeath() const |
| 549 | { |
| 550 | return _death; |
| 551 | } |
| 552 | |
| 553 | /** |
| 554 | * Kills the soldier in the Geoscape. |
no outgoing calls
no test coverage detected