* Set battleGame object. * @param battleGame Pointer to the battleGame object. */
| 888 | * @param battleGame Pointer to the battleGame object. |
| 889 | */ |
| 890 | void SavedGame::setBattleGame(SavedBattleGame *battleGame) |
| 891 | { |
| 892 | delete _battleGame; |
| 893 | _battleGame = battleGame; |
| 894 | } |
| 895 | |
| 896 | /** |
| 897 | * Add a ResearchProject to the list of already discovered ResearchProject |
no outgoing calls
no test coverage detected